This cinematic animation showcases a real-time rendered wolf moving through a detailed forest environment, built entirely in Unreal Engine 5.5.
The scene combines: • High-fidelity Megascans assets for realistic natural surroundings • Dynamic lighting and atmospheric fog for mood and depth • A fully rigged and animated wolf, blending natural motion and presence • Real-time rendering powered by Lumen and Nanite, delivering cinematic quality with interactive performance
The animation focuses on capturing natural behavior, environmental storytelling, and technical polish — all rendered directly in-engine without post-production compositing.
This project highlights the potential of UE5 for wildlife cinematics, virtual production, and immersive environmental sequences.
🔧 Tools & Features Used: • Unreal Engine 5.5 (Lumen, Nanite, Sequencer) • Quixel Megascans • Custom rig and animation blend trees • Real-time fog, lighting & shadows • Rendered in real time at 4K resolution